{"product_id":"nintendo-bcg-matrix","title":"Nintendo Boston Consulting Group Matrix","description":"\u003cdiv class=\"pr-shrt-dscr-wrapper orange\"\u003e\n\u003csection class=\"pr-shrt-dscr-box\"\u003e\n\u003cdiv class=\"pr-shrt-dscr-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/GENERAL-Magnifier-Icon.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eDownload Your Competitive Advantage\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"pr-shrt-dscr-content\"\u003e\n\u003cp\u003eNintendo’s BCG Matrix snapshot highlights where flagship franchises like Mario and Zelda function as Stars or Cash Cows, while mobile initiatives and niche IPs may sit in Question Marks or Dogs—revealing resource needs and growth potential. This preview scratches the surface; purchase the full BCG Matrix to access quadrant-by-quadrant placement, data-driven recommendations, and strategic actions tailored to Nintendo’s evolving portfolio. Get instant Word and Excel deliverables to present and act on clear investment and product decisions.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"container_new_design\"\u003e\n\u003cdiv class=\"text-section text-1_new_design\"\u003e\n\u003cdiv class=\"frst_big_letter_heading\"\u003e\n\u003ch2\u003e\n\u003cspan class=\"frst_big_letter_letter green\"\u003eS\u003c\/span\u003e\u003cspan class=\"frst_big_letter_text\"\u003etars\u003c\/span\u003e\n\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-wrapper green\"\u003e\n\u003csection class=\"sub-highlight-box\"\u003e\n\u003cdiv class=\"sub-highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eNintendo Switch 2 Hardware\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-content\"\u003e\n\u003cp\u003eThe Nintendo Switch 2 launched in June 2025 and became the fastest-selling U.S. console, moving 4.4 million units in its first seven months, driving a 28% year-over-year rise in Nintendo hardware revenue through FY2025.\u003c\/p\u003e\n\u003cp\u003eAs a high-growth product in a revived console market, it needs heavy investment in production capacity and marketing—Nintendo increased capex by ¥120 billion (≈$800M) in FY2025 to scale supply.\u003c\/p\u003e\n\u003cp\u003eSwitch 2 is now the primary hardware revenue driver and, with strong software attach rates (3.2 games per console), is positioned to evolve into Nintendo’s next long-term cash cow.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003csection class=\"sub-highlight-box\"\u003e\n\u003cdiv class=\"sub-highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eFirst-Party Software Blockbusters\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-content\"\u003e\n\u003cp\u003eFlagship first-party blockbusters like Mario Kart World and Donkey Kong Bananza are stars in Nintendo’s BCG matrix: Mario Kart World sold 14 million copies within weeks of the Switch 2 launch (Nov 2025), and Donkey Kong Bananza exceeded 6.2 million in its first month, driving a combined software attach rate near 2.1 games per new Switch 2 unit.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"image-section image-1_new_design\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Image.svg\" alt=\"Explore a Preview\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"highlight-box\"\u003e\n\u003cdiv class=\"highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eNintendo Multimedia and Film\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"highlight-content\"\u003e\n\u003cp\u003eAs a Star in Nintendo’s BCG matrix, Nintendo Multimedia and Film is scaling fast after The Super Mario Bros. Movie grossed $1.36B worldwide (2023); The Super Mario Galaxy Movie is slated for April 2026, signalling continued high market growth as Nintendo pivots to entertainment. \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003cdiv class=\"product-green-section\"\u003e\n\u003cdiv class=\"product-box-green-section4\"\u003e\n\u003cdiv class=\"title-row-green-section\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-2.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eNintendo Switch Online Subscriptions\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-green-section blur_box\"\u003e\n\u003cp\u003eNintendo Switch Online Subscriptions sit as Stars in the BCG matrix: spending rose 20% by late 2025 as players prefer cheaper digital libraries over individual AAA buys, driving strong growth.\u003c\/p\u003e\n\u003cp\u003eWith 34 million active members and an expanding retro library, the service commands high market share in the growing gaming-subscription market and delivers steady recurring revenue.\u003c\/p\u003e\n\u003cp\u003eIt needs ongoing server maintenance and content updates—raising operating costs—but its subscription cash flow helps offset high development expenses.\u003c\/p\u003e\n\u003cul class=\"lst_crct\"\u003e\n\u003cli\u003e20% spending growth by Q4 2025\u003c\/li\u003e\n\u003cli\u003e34 million active members\u003c\/li\u003e\n\u003cli\u003eHigh market share in subscriptions\u003c\/li\u003e\n\u003cli\u003eRecurring revenue vs high OPEX for servers and content\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cbutton class=\"get_full_prdct_orange\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"product-box-green-section4\"\u003e\n\u003cdiv class=\"title-row-green-section\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-2.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eSuper Nintendo World Theme Parks\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-green-section blur_box\"\u003e\n\u003cp\u003eSuper Nintendo World parks are a Star: high-growth, high-share venture—Universal reported the Osaka park drew 2.5 million visitors in 2023, and Universal-Nintendo licensing fees reportedly boost parent rev by low-single-digit percent but at high margins.\u003c\/p\u003e\n\u003cp\u003eNew global sites (construction costs ~USD 500m+ each) need heavy capital but create an experiential moat tied to IP, deepening multi-generational loyalty and recurring licensing income.\u003c\/p\u003e\n\u003cul class=\"lst_crct\"\u003e\n\u003cli\u003e2.5M visitors (Osaka, 2023)\u003c\/li\u003e\n\u003cli\u003e~USD 500m+ build cost per park\u003c\/li\u003e\n\u003cli\u003eHigh-margin licensing revenue\u003c\/li\u003e\n\u003cli\u003eStrong brand loyalty, hard-to-replicate moat\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cbutton class=\"get_full_prdct_orange\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"highlight-box\"\u003e\n\u003cdiv class=\"highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-Stars-Star-Icon-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eNintendo surge: Switch 2 momentum, Mario Kart blockbuster, Online subs \u0026amp; theme park gains\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"highlight-content\"\u003e\n\u003cp\u003eStars: Switch 2 (4.4M units in 7 months; FY2025 HW rev +28%; 3.2 attach), Mario Kart World (14M sales Nov 2025), Donkey Kong Bananza (6.2M month 1), Switch Online (34M subs; +20% spend by Q4 2025), Super Nintendo World (2.5M visitors Osaka 2023; ~$500M build).\u003c\/p\u003e\n\u003ctable class=\"tbl_prdct green_head blur_tbl\"\u003e\n\u003cthead\u003e\u003ctr\u003e\n\u003cth\u003eAsset\u003c\/th\u003e\n\u003cth\u003eKey metric\u003c\/th\u003e\n\u003cth\u003e2025\/2026\u003c\/th\u003e\n\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eSwitch 2\u003c\/td\u003e\n\u003ctd\u003eUnits \/ attach\u003c\/td\u003e\n\u003ctd\u003e4.4M \/ 3.2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eMario Kart\u003c\/td\u003e\n\u003ctd\u003eSales\u003c\/td\u003e\n\u003ctd\u003e14M\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eSwitch Online\u003c\/td\u003e\n\u003ctd\u003eSubs \/ growth\u003c\/td\u003e\n\u003ctd\u003e34M \/ +20%\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbutton class=\"get_full_prdct_orange\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003cdiv class=\"product-includes\"\u003e\n\u003ch2\u003eWhat is included in the product\u003c\/h2\u003e\n\u003cdiv class=\"product-box-includes\"\u003e\n\u003cdiv class=\"title-row-includes\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/GENERAL-Word-Icon.svg\" alt=\"Word Icon\"\u003e\n\u003cstrong\u003eDetailed Word Document\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-includes\"\u003e\n\u003cp\u003eIn-depth BCG review of Nintendo’s portfolio: strategic moves for Stars, Cash Cows, Question Marks, and Dogs amid market trends and risks.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"plus-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/GENERAL-Plus-Icon.svg\" alt=\"Plus Icon\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"product-box-includes\"\u003e\n\u003cdiv class=\"title-row-includes\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/GENERAL-Excel-Icon.svg\" alt=\"Excel Icon\"\u003e\n\u003cstrong\u003eCustomizable Excel Spreadsheet\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-includes\"\u003e\n\u003cp\u003eOne-page Nintendo BCG Matrix placing each business unit in a quadrant for fast strategic clarity\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"container_new_design\"\u003e\n\u003cdiv class=\"text-section text-2_new_design\"\u003e\n\u003cdiv class=\"frst_big_letter_heading\"\u003e\n\u003ch2\u003e\n\u003cspan class=\"frst_big_letter_letter orange\"\u003eC\u003c\/span\u003e\u003cspan class=\"frst_big_letter_text\"\u003eash Cows\u003c\/span\u003e\n\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-wrapper orange\"\u003e\n\u003csection class=\"sub-highlight-box\"\u003e\n\u003cdiv class=\"sub-highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eOriginal Nintendo Switch Hardware\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-content\"\u003e\n\u003cp\u003eBy 2025 the original Nintendo Switch reached a late-cycle install base exceeding 140 million units, delivering steady revenue with minimal R\u0026amp;D; Nintendo reported hardware-related gross margin support as sales of remaining units and accessories continued. \u003c\/p\u003e\n\u003cp\u003eWhile unit growth slowed, the Switch stayed dominant in budget and secondary-console segments, generating reliable cash from late adopters and refurb\/retail channels that helped fund Switch 2 development and launch activities. \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003csection class=\"sub-highlight-box\"\u003e\n\u003cdiv class=\"sub-highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eLegacy Software Sales\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"sub-highlight-content\"\u003e\n\u003cp\u003eLegacy hits like Mario Kart 8 Deluxe (over 55 million copies sold as of Dec 2025) and Animal Crossing: New Horizons (over 41 million copies) keep selling in a mature market, delivering repeated revenue years after launch.\u003c\/p\u003e\n\u003cp\u003eThese titles command maximum market share in their segments and need almost no promo spend to maintain sales, preserving gross margins above Nintendo’s software average (estimated ~70%+).\u003c\/p\u003e\n\u003cp\u003eThe high-margin cash flows from these evergreen games funded Nintendo’s R\u0026amp;D and hardware cycles, contributing materially to the company’s ¥1.8 trillion operating cash flow in FY2024.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"image-section image-2_new_design\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Image.svg\" alt=\"Explore a Preview\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"highlight-box\"\u003e\n\u003cdiv class=\"highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003ePokémon Mainline Franchise\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"highlight-content\"\u003e\n\u003cp\u003ePokémon mainline remains Nintendo’s top cash cow: Scarlet and Violet exceeded 32 million combined sales by 2025, keeping Pokémon as a leading RPG franchise with roughly 25–30% share of global console\/handheld RPG sales in 2024–25.\u003c\/p\u003e\n\u003cp\u003eHigh loyalty and a mature market deliver steady, large cash flows—Pokémon-related game\/software revenue helped sustain Nintendo’s ¥1.76 trillion FY2024 net sales—letting Nintendo fund new IP and hardware experiments.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003cdiv class=\"product-orange-section\"\u003e\n\u003cdiv class=\"product-box-orange-section4\"\u003e\n\u003cdiv class=\"title-row-orange-section\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-2.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eLicensed Merchandising\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-orange-section blur_box\"\u003e\n\u003cp\u003eLicensed merchandising leverages Nintendo’s 6,000+ character IPs—led by Mario and Pokémon—to drive global toy, apparel, and collectible sales; Nintendo reported ¥238.6 billion (≈$1.7B) in IP-related revenue in FY2024, reflecting strong volume in mature markets.\u003c\/p\u003e\n\u003cp\u003eThe segment runs with low fixed costs and high margins, since royalties from third-party licensees are the main revenue; Nintendo’s operating margin on IP is materially above its gaming segment, boosting free cash flow.\u003c\/p\u003e\n\u003cp\u003eRoyalty streams act as passive income supporting Nintendo’s balance sheet: FY2024 royalties and licensing helped sustain R\u0026amp;D and capex while Nintendo held ¥1.3 trillion in cash and equivalents as of March 2024.\u003c\/p\u003e\n\u003cp\u003e\u003c\/p\u003e\n\u003cul class=\"lst_crct\"\u003e\n\u003cli\u003eHigh-volume sales across toys, apparel, collectibles\u003c\/li\u003e\n\u003cli\u003e¥238.6B IP revenue FY2024\u003c\/li\u003e\n\u003cli\u003eLow infrastructure cost, high margins\u003c\/li\u003e\n\u003cli\u003eRoyalties = steady passive income\u003c\/li\u003e\n\u003cli\u003e¥1.3T cash on hand Mar 2024\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cbutton class=\"get_full_prdct_green\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"product-box-orange-section4\"\u003e\n\u003cdiv class=\"title-row-orange-section\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-2.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eAmiibo and Physical Collectibles\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"content-row-orange-section blur_box\"\u003e\n\u003cp\u003eThe Amiibo line is a mature, high-share product in the toys-to-life niche, generating steady, high-margin revenue with minimal R\u0026amp;D—Nintendo reported ¥121.6bn (≈$820m) from merchandise and IP licensing in FY2024, where Amiibo is a key contributor.\u003c\/p\u003e\n\u003cp\u003eAmiibo keep core fans engaged between game launches at low cost, support cross-title promotions, and sustain long-tail sales through limited runs and collector demand.\u003c\/p\u003e\n\u003cul class=\"lst_crct\"\u003e\n\u003cli\u003eHigh market share in toys-to-life\u003c\/li\u003e\n\u003cli\u003eLow development and support costs\u003c\/li\u003e\n\u003cli\u003eConsistent, high-margin revenue stream\u003c\/li\u003e\n\u003cli\u003eDrives engagement between game releases\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cbutton class=\"get_full_prdct_green\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003csection class=\"highlight-box\"\u003e\n\u003cdiv class=\"highlight-icon\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/BCG-Content-CashCows-Icon-Dollar-Color-1.svg\" alt=\"Icon\"\u003e\n\u003ch3\u003eNintendo’s cash engine: ¥1.8T OCF, ¥238.6B IP, ¥1.3T cash; flagship titles 30–55M+\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"highlight-content\"\u003e\n\u003cp\u003eNintendo’s cash cows—Switch late-cycle hardware, Mario, Pokémon, IP licensing, and Amiibo—delivered high-margin, low-R\u0026amp;D cash: FY2024 net sales ¥1.76T, operating cash flow ¥1.8T, IP revenue ¥238.6B, cash ¥1.3T; Mario Kart 8 Deluxe \u0026gt;55M, Animal Crossing \u0026gt;41M, Pokémon Scarlet\/Violet \u0026gt;32M by 2025.\u003c\/p\u003e\n\u003ctable class=\"tbl_prdct green_head blur_tbl\"\u003e\n\u003cthead\u003e\u003ctr\u003e\n\u003cth\u003eAsset\u003c\/th\u003e\n\u003cth\u003eKey 2024–25 metric\u003c\/th\u003e\n\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eIP licensing\u003c\/td\u003e\n\u003ctd\u003e¥238.6B revenue FY2024\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eOperating cash\u003c\/td\u003e\n\u003ctd\u003e¥1.8T FY2024\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eCash on hand\u003c\/td\u003e\n\u003ctd\u003e¥1.3T Mar 2024\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eMario Kart 8 DX\u003c\/td\u003e\n\u003ctd\u003e\u0026gt;55M sales Dec 2025\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003ePokémon S\/V\u003c\/td\u003e\n\u003ctd\u003e\u0026gt;32M sales by 2025\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbutton class=\"get_full_prdct_green\" onclick=\"get_full()\"\u003e\u003c\/button\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003cdiv class=\"container_new_design\"\u003e\n\u003cdiv class=\"text-section text-1_new_design\"\u003e\n\u003ch2\u003e\n\u003cspan style=\"color: #3BB77E;\"\u003eWhat You’re Viewing Is Included\u003c\/span\u003e\u003cbr\u003eNintendo BCG Matrix\u003c\/h2\u003e\n\u003cp\u003eThe file you're previewing is the exact BCG Matrix report you'll receive after purchase—no watermarks, no demo content, just the fully formatted, analysis-ready document designed for strategic clarity and professional presentation. This preview mirrors the final downloadable file, crafted with market-backed insights and clear visuals so you can edit, print, or present immediately. Buy once to unlock the complete report—ready to support portfolio decisions, product strategy, or stakeholder briefings without surprises.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"image-section image-1_new_design\"\u003e\n\u003cimg src=\"\/cdn\/shop\/files\/GENERAL-Explore-Preview.svg\" alt=\"Explore a Preview\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"MatrixBCG","offers":[{"title":"Default Title","offer_id":56748350046585,"sku":"nintendo-bcg-matrix","price":10.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0911\/3554\/1625\/files\/nintendo-bcg-matrix.png?v=1772207322","url":"https:\/\/matrixbcg.com\/products\/nintendo-bcg-matrix","provider":"MatrixBCG","version":"1.0","type":"link"}